Tuesday, December 12, 2006

Cobalt haze

The colors of the world are not fully visable; some will find others are terrible enemies while terrible enenies will find some others, but how will they distinguish factions when the opposing sides are Siamese Brothers, conjoined until a sudden swipe of society's chopping hatchet?

What makes a question?

The symbol that follows the otherwise statment is the typical categorizer.


Guitar Hero is certainly an irritating fad. I applaude its innovation, accessibility, accomodates a terribly vast pile of characters. It's easy to get sucked into, no matter your hairstyle or cutural background.

The game is of a social variety. Nothing like gathering around one or two of your friends as they statue their way through classic hits. Seriously, a lot of Guitar Heroes don't move anything but southpaw digits and the thumb of their dominate hand, all the while earning themselves favors, gazes and a couple thousand points.

DDR requires your body to be in constant motion, making a player of the game that much more enjoyable to view. A great Dancer Dancer Revolter will give you a great show with delicate timing and confident precision.

It's not fun to watch someone play Guitar Hero unless they pull the controller out of their rectum and begin to act like the game intended them to:

like a rock star, extravagantly wild and intense.

WWEVHD?

Juiced protagonist,
Brettchita State Shockers

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